![]() ![]() The floating cluster of sand falls when one of the sand blocks receives an update (e.g. Unlike sand, there is no red sandstone that supports it below.īoth types of sand can spawn floating in the air. Red sand generates naturally in badlands biomes and variants, always in a single layer. Sand also generates as part of warm ocean ruins, some desert village houses, desert wells, and desert pyramids. (In this case, sand is used to cover up buried treasure chests that generate in beaches and ocean floors that are composed of sand, but in some cases stone or sandstone might be used instead). ![]() ![]() Sand is also used to cover up buried treasure chests depending on where the chest generates in. It usually generates in quantities of 545 blocks per chunk on average in non-desert biomes. Sand also generates as the ocean floor of lukewarm oceans, deep lukewarm oceans and warm oceans, in a single layer not supported by sandstone. It generates in abundance in deserts and beaches, generally in four-block-deep layers, supported by sandstone below. Sand generates naturally in many biomes of the Overworld, in disk-like formations near ponds and rivers. For more information, see Breaking § Speed. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. ![]()
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